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TO-DO LIST

Priority Key:      0 - General  1 - Important       2 - Very Important   3 - FINISH IMMEDIATELY

 

- Finish Brunel Work FINISHED

- Finish Documentation Work: (Almost) FINISHED

- Video feedback session: FINISHED

- Illustrate characters, enemies, props, areas, platforms, npcs: 1

-Mood board for game FINISHED

- 2D animation report 

16/10/18

-title screen

- Illustrate characters, enemies, props, areas, platforms,

-FINISH REPORT

15/1/19

Catch up on last friday 2

Make more stuff for game 2

22/1/19

Make more stuff for game 1

Animatic 1

24/1/19

Make more stuff for game 1

Animatic 2

Pre-production document assignment re-sub 2

3/1/19

Game stuff 0

Animation 2

19/1/19

Game stuff 

VR Room 

28/3/19

virtual camera docs stuff 

vr room unity work 

game stuff 

23/4/19

virtual camera docs stuff 

vr room unity work 

game stuff

26/4/19

virtual camera docs stuff 

vr room unity work 

game stuff

production log stuff

mise en scene

17/5/19

game stuff

unity platormer work

4/6/19

-face model

-unity platformer work

-game stuff

7/6/19

3d face model

game assets and design

3d theory 500 words

3d applications 500 words

11/6/19

3d face model

game assets and design

3d applications 500 words

14/6/19

3d face model

game assets and design

screenshots of:

scanned heads

retopped heads

bodies

individual environment models

environment screenshots

group environment populated

18/6/19

3d face model

game assets and design

screenshots of:

scanned heads

retopped heads

bodies

individual environment models

environment screenshots

group environment populated

20/6/19

3d face model

game assets and design

Unit 62 stuff

21/6/19

3d face model

game assets and design

Unit 62 stuff

Research and planning document 

environments textured  -

animated fan - & camera

U62 submission materials: 3d theory-, applications-, plans/measurements, screenshots, video of animated models

25/6/19

3d face model

game assets and design

Unit 62 stuff

Research and planning document -

environments textured  -

animated fan & camera

U62 submission materials: 3d theory-, applications-, plans/measurements-, screenshots-, video of animated models

27/6/19

3d face model

game assets and design

Unit 62 stuff

Research and planning document -

environments textured  -

animated fan & camera -

U62 submission materials: 3d theory-, applications-, plans/measurements-, screenshots-, video of animated models -

sketches

17/09/19

3D face model

Game trailer plan

22/10/19

Game trailer final designs

04/11/19

Animation worksheet 2

Additional profiles

Beeg BEEG project issued

05/11/19

IMPORTANT: Things in the project I will be focusing on:

Graphic design work, illustrating a comic book featuring fully detailed vector art with full colouring, and just possibly shading as well

afterwards will be focusing on texturing and UV's

its important that I learn as much about Substance Painter as possible since it'll help me in the long run. Ollie will be doing work as well so we should possibly be doing some form of work together

11/11/19

- finish up unit 16

Start comic book storyboard

artists x3

inkers x2

dialogue

frames and directions

-finish up wellie's t shirt thingys

21/11/19

present storyboard to greg (sound visual style transitions)

generate final annotated shot list

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